A BRIEF HISTORY OF

AKHIL
SUKUMARAN

[as of on , ]

Amsterdam, The Netherlands.



8+ years of experience working on Design & Storytelling projects with a focus on Creative Direction, Motion Design and Experience Design.

Currently obsessed with creating Immersive Brand Experiences using Generative AI and Interactive Motion.


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WORK


01 Mi10i Launch Campaign
THE PERFECT 10  \  THE PERFECT 10  \  THE PERFECT 10  \  THE PERFECT 10  \  THE PERFECT 10  \
A launch campaign featuring a series of videos - from a VFX-rich teaser to a mixed media video showcasing the phone's features to a global audience.

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06 Xiaomi Pad 5
DO IT BETTER \  DO IT BETTER \  DO IT BETTER \  DO IT BETTER \  DO IT BETTER \  DO IT BETTER \
A series of short visually rich videos teasing the main features of the Xiaomi Pad as a lead-up to it’s launch in the Indian market.

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03 Redmibook  
SUPERSTART LIFE  \  SUPERSTART LIFE  \  SUPERSTART LIFE  \  SUPERSTART LIFE  \  SUPERSTART LIFE  \  

A campaign that reimagines laptops not just as gadgets, but as gateways to new futures, specifically tailored for first-time, tech-cautious buyers in India's diverse market.

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02 Haven Stad Dinner Table
URBAN PLANNING CONVERSATIONS  \  URBAN PLANNING CONVERSATIONS  \  URBAN PLANNING CONVERSATIONS  \  
An interactive experience design project aimed at engaging citizens in urban planning using a Dinner Table to spark conversations.

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03 Dutch Design Week - 
IKEA DESIGN CHALLENGE

CREATIVE JAM 2023  \  CREATIVE JAM 2023  \  CREATIVE JAM 2023  \  CREATIVE JAM 2023  \
A super-quick and efficient creative design pitch created at Dutch Design Week 2023 for a Circularity-related brief from IKEA. 

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05 Haptic Sports Messaging
HEARING-IMPAIRED TEAM SPORTS  \  HEARING-IMPAIRED TEAM SPORTS  \  HEARING-IMPAIRED TEAM SPORTS  \  
A prototypying-focused project where we designed a platform to assist athletes with hearing-impairments with team communication.

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07 Tactile 3D Jigsaw Puzzle
FOR VISUALLY-IMPAIRED CHILDREN \ FOR VISUALLY-IMPAIRED CHILDREN \ FOR VISUALLY-IMPAIRED CHILDREN  \  
An interface design project where we designed and prototyped a jigsaw puzzle meant to help visually-impaired children learn.

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